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Let Star Wars Jedi: Fallen Order Success Be a Lesson to EA

Last Updated September 23, 2020 1:18 PM
Thomas Bardwell
Last Updated September 23, 2020 1:18 PM
  • EA announces Star Wars Jedi: Fallen Order as its best-selling PC Star Wars launch title.
  • The game has garnered a positive reaction from critics and players alike.
  • EA should take note that gamers are hungry for single-player games free of microtransactions.

Electronic Arts (EA) announced today in a press release that Star Wars Jedi: Fallen Order is now the publisher’s top-selling launch-period Star Wars game on PC . The game also secured the fastest-selling digital launch for a Star Wars game in its first two weeks.

Star Wars Jedi: Fallen Order Critical and Commercial Success

It comes as little to surprise to anyone who’s sampled the delights of what is a fitting homage to the Star Wars universe and a worthy addition to the action-adventure genre. Critics agree, with generally positive reviews across the board and a healthy 8.2 user score over on Metacritic .

With accolades such as the “best Star Wars game in recent memory” associated with Fallen Order, it’s no wonder gamers have flocked to spend their hard-earned cash.

Fallen Order provides a long-awaited quality Star Wars title to gamers. And its commercial success may also have a bearing on how EA approaches its future releases.

star wars jedi: fallen order
In the age of online play, gamers still crave for quality single-player titles. | Source: Respawn Entertainment/EA 

Gamers Hunger for Single-Player Games

Star Wars Jedi: Fallen Order has two defining features that set it apart from the usual crop of EA titles.

Firstly, it’s a single-player game through and through. Secondly, there isn’t a single microtransaction in sight. Whether that be of the twisted pay-to-win variety or a flimsy cosmetic, you get what you pay for.

The game recoups development costs by weighing heavily on a strong narrative and compelling gameplay that appeals to gamers. It’s a refreshing departure from the all too thinly veiled predatory monetization of the publisher’s flagship FIFA franchise and Battlefield V’s disastrous game-as-a-service model.

It’s a potent cocktail that players clearly want and appreciate. As is often said, consumers talk with their wallets, and gamers have spoken.

Let Star Wars Jedi: Fallen Order's Success Be A Lesson To EA
The success of Jedi: Fallen Order proves that AAA titles can succeed without microtransactions and other predatory practices. | Source: Respawn Entertainment/EA 

EA Should Take Note

Aside from proving that EA has taken feedback from the Battlefront 2 monetization fiasco  to heart, we also hope that it teaches EA a lesson it has long put off learning. Well-crafted, story-driven games that are free of micro-transactions sell, and they do so awfully well.

As Disney SVP for Games and Interactive Experiences, Disney Parks, Experiences and Products Sean Shoptaw aptly says ,

Star Wars Jedi: Fallen Order demonstrates the amazing potential for original storytelling in Star Wars games.