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Bombie Airdrop in Limbo as Whitepaper Admits Q1 2025 TGE Failure

Published 23 May 2025
Eddie Mitchell
Authors
Edited by Insha Zia
Key Takeaways
  • The Bombie team missed all of its Q1 2025 roadmap targets.
  • 70% of the 10 billion BOMB token supply is earmarked for a community airdrop.
  • CapyBomb, a sequel to Bombie, launched three days ago and has drawn over 150,000 players.

The Bombie airdrop saga has taken yet another bizarre turn.

Three days after failing to deliver on the long-promised token generation event (TGE) and airdrop, the team has released a whitepaper for the game and BOMB token.

Worse still, players hoping the publication would offer any insights into the TGE will be disappointed to find that the late whitepaper reveals the team has already missed most of its Q1 2025 targets.

Whitepaper Offers No Relief

Players expecting an updated timeline or explanation for the airdrop delay were left empty-handed on Thursday.

In Q1 2025, the team aimed to deploy BOMB on TON and Kaia, conduct a snapshot, and distribute 70% of tokens via airdrop.

This included establishing liquidity pools and integrating with an interoperability protocol.

Only the snapshot has been ticked off the list, and even that landed in Q2, on May 19.

Having confirmed a May 20 airdrop and failing to deliver, people who have been playing this game for months are furious.

Are you mocking the community? How much longer do you want us to be patient? You constantly break your promises and are never transparent. Do you want to make the people who invested in you and supported you regret it? Is that your goal?one user said. 

CapyBomb Launches as BOMB Stalls

The only visible progress has been the launch of CapyBomb, a new title in the Bombie ecosystem that debuted recently on Telegram.

So far, the sequel has attracted over 150,000 players, but the original BOMB token remains in limbo.

According to the roadmap, the next phase of the project includes launching BOMB in-game, building a staking platform, and enabling governance features tied to the token.

None of those steps have materialized yet.

Another Telegram Airdrop Gone Wrong?

Bombie now joins a growing list of Telegram-born Web3 games that have struggled to follow through on airdrop promises.

Following in the footsteps of Hamster Kombat and Catizen, it’s the third major title in recent months to miss deadlines and leave players in the lurch.

While Catizen drew nearly 49 million players in its first year, Bombie has amassed just over 10 million in roughly the same timeframe.

At its peak, Catizen logged more than 1 million monthly players; Bombie hasn’t released comparable data, but industry watchers suspect its active user base is well below that.

Can Bombie Recover?

The team’s Q3 roadmap outlines plans to expand Bombie’s ecosystem through new content, cross-chain integrations, and strategic partnerships.

Marketing efforts are expected to ramp up, using treasury funds to attract fresh users.

Still, with months of hype and little delivery, community trust has taken a hit. Players are growing wary of the “airdrop-first” marketing model that has defined recent Web3 gaming cycles.

CapyBomb may signal a new chapter, but without a functioning token economy, that chapter may be short-lived.

Eddie Mitchell

Eddie is a gaming and crypto writer at CCN. Covering the often weird and wonderful world of Web3 with an adoring, but skeptical eye.

Prior to CCN, Eddie has spent the past seven years working his way through the crypto, finance, and technology industry. He began with PR and journalism with Bitcoin PR Buzz and BitcoinNews.com, eventually working his way to become a copywriter with a dozen firms, including the likes of Polkadot before returning to journalism in 2023.

Having studied Radio production and journalism at University in the UK, Eddie spent a few years making podcasts and presenting on a local London radio station as he built up his writing chops.

A lifelong skateboarder, Eddie can often be found at the skatepark or touring the streets looking for something new to try. That, or kicking back playing JRPGs on his original PSP.

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