Web3 gaming has been steadily growing into the mainstream with high-profile launches over the past few years.
Now, with a legion of upcoming and current console releases, developers seeking to challenge the traditional gaming industry with Web3 features are poised to reach more players than ever before.
While some upcoming games are leaning more heavily into Web3 elements than others, there is no denying that the frequency of GameFi titles is steadily increasing — and 2025 is no different.
The Web3 gaming industry is forecasted to experience sustained growth as it gradually enters the mainstream.
According to Precedence Research , the global Web3 gaming market is expected to be valued at approximately $182.98 billion by 2034, up from $31.49 billion in 2024.
This significant expansion will likely be driven primarily by a growing push into mainstream, with titles like Gunzilla Games’ Off The Grid launching on PlayStation 5 and the globally popular FIFA franchise gaining its own Web3 version.
Unlike traditional game launches, where assets are locked within corporate-controlled ecosystems, Web3 gaming allows players to buy, sell, and trade items with real-world value.
However, this innovation has also been met with resistance from many traditional gamers, who have voiced concerns about the incorporation of non-fungible tokens (NFTs) and cryptocurrency elements in games.
Even Theo Agranat, Director of Web3 at Gunzilla Games, told CCN that skepticism towards new Web3 gaming launches is warranted. Speaking to CCN last year, Agranat said: “Skepticism will always exist and for good reason.”
“It holds game developers accountable and encourages them to be as transparent as possible in order to prove themselves,” Agranat said.
It has been an uphill battle for Web3 developers to break into traditional gaming platforms.
In 2021, Steam owner Valve removed blockchain-based games from its platform and advised users against publishing content involving crypto or NFTs.
Despite these hurdles, Web3 gaming titles are continuing to foster vibrant and economically active communities.
This model has become an attractive prospect for developers seeking to build loyal, long-term fanbases — much like Fortnite, which turned its player-driven economy and community engagement into a billion-dollar ecosystem.
By offering players actual ownership of assets and a stake in the game’s economy, Web3 developers hope to cultivate similarly dedicated audiences who feel genuinely invested in the success and growth of the games they play.
Off The Grid has been generating buzz within the gaming industry even before its official release.
Currently in early access for PC, PlayStation 5, and Xbox, the game has built hype by partnering with major online content creators to stream gameplay footage.
Developed by Gunzilla Games, Off The Grid is a 150-player multiplayer battle royale, featuring a narrative crafted by District 9 director Neill Blomkamp.
At first glance, the game resembles a traditional battle royale, but Gunzilla promises to incorporate blockchain technology to create an NFT marketplace for in-game asset ownership and trading.
In an interview with CCN, Agranat emphasized that the goal was to create a game that felt like a traditional title, with blockchain features offering added benefits such as asset ownership, transparency, and economic participation.
The full release is expected sometime in 2025, with some fans speculating it could arrive as early as May.
Moonray, the flagship title from Moonray Studios, is also set for a console release later this year.
The Ethereum-based multiplayer battle arena game has been available on PC since 2023 and has reportedly attracted over 400,000 unique wallet connections.
The game features various modes, including team objectives and competitive ranked matches, allowing players to battle for rewards and climb global leaderboards.
Like other Web3 titles, Moonray offers complete digital ownership of in-game assets, such as character skins and weapons, all represented as NFTs on the Ethereum blockchain.
“We are beyond thrilled to show the world just how far Web3 gaming can go, and this is just the beginning,” said Moonray co-founder Hans Andersson.
“As one of the first Web3 games to reach consoles, this is a monumental step for us and a testament to the quality of our project,” he added.
Neon Machine’s Shrapnel has had a rocky development journey.
The U.S.-based Web3 first-person shooter recently achieved a significant milestone by being approved to operate on China’s state-backed RWA Copyright Chain — the first foreign blockchain title to earn such approval.
This comes amid reports from Blockworks suggesting that Neon Machine had been “running out of cash” and had laid off “nearly all of its employees.”
However, Neon Machine CEO Kenneth Rosman disputed this, reportedly stating that the company is now in the “best shape” it has ever been.
Shrapnel also plans to offer digital ownership of in-game assets, aligning with the broader vision of Web3 gaming.
Developers are already teasing projects set for release in 2026 and beyond.
Among the most anticipated — and perhaps most scrutinized — is a promised AAA Peaky Blinders game.
The title is being developed through a partnership between French media giant Banijay and blockchain firm Anonymous Labs.
While details remain scarce, the developers promise an experience featuring action sequences, digital collectibles, and a tokenized economy.
Banijay’s David Christopher stated that the project is about “embracing the future of digital entertainment.”