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Play-and-Earn Is Replacing P2E—Here’s Why That Matters

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Giuseppe Ciccomascolo
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Key Takeaways

  • The P2E market is projected to hit $29 billion by 2028, but many games face retention challenges.
  • The industry is pivoting toward “play-and-earn” models.
  • Since 2020, blockchain gaming has secured over $10.4 billion in funding.

Gaming is no longer just about fun—it’s about ownership, income and investment.

As blockchain tech reshapes how games are played, built and monetized, a key shift is underway: The move from play-to-earn to play-and-earn.

This isn’t just a semantic tweak—it’s a response to a hard truth.

The P2E hype cycle has burned out many players, leaving behind unsustainable economies and empty virtual worlds. Now, developers are waking up to a key realization: Gameplay has to come first, not just tokenomics.

The Rise (and Stall) of Play-to-Earn

Valued at $9.3 billion in 2023 and expected to triple by 2028, the P2E sector has been a magnet for capital and innovation.

Platforms, like Axie Infinity and Decentraland, introduced millions to the idea of earning crypto through gaming.

In fact, 75% of blockchain gamers in 2023 were active on P2E titles, with adoption surging in countries, like the Philippines, Vietnam and Brazil, where players saw gaming as a viable source of income.

However, the model had a flaw. When token prices dropped, so did player interest.

According to Jared Silverio of Bentley University, many P2E games rely too heavily on speculative profits rather than long-term engagement. Once gameplay becomes repetitive or rewards shrink, retention collapses.

That’s exactly what happened to Axie Infinity. After a massive inflation spike in 2022, token prices cratered, user activity fell, and the once-booming economy stagnated.

Other platforms, like the Sandbox, suffered from underused land plots and low player activity, evidence that utility still lags behind speculation.

Play-and-Earn: A Smarter Model

To fix this, developers are evolving. The “play-and-earn” model flips the script: Fun first, rewards second.

Instead of relying on endless token emissions, these games emphasize strong gameplay loops, balanced economies and limited, meaningful rewards.

Big Time and Illuvium are leading examples of this hybrid approach, combining AAA design with blockchain mechanics.

Even Gen Z is on board: 51% support monetizing in-game assets, though fewer favor full crypto integration.

Traditional studios, like Ubisoft, have also experimented with blockchain (though not always successfully), showing that mainstream interest is real, even if execution is still catching up.

What’s Working—and What Still Needs Work

Strengths:

  •  Decentralized asset ownership.
  • New monetization paths for players.
  •  Major VC interest and funding momentum.

Weaknesses:

  • Token volatility and short game lifecycles.
  • Overused NFTs with little in-game value.
  • Retention drop-off when profits disappear.

Opportunities:

  • Digital land, VR integration, and metaverse expansion.
  • Better economic models with dual-token systems.
  • Skill-based rewards and community governance.

Threats:

  • Regulation (KYC, taxes, securities laws).
  • Player churn from market downturns.
  • Tech limitations on scalability and UX.

Market Reality Check

Even in a bear market, blockchain gaming is proving resilient.

Over $10.4 billion has flowed into the space since 2020, and in 2024, daily active wallets in Web3 games surged by 421%, hitting 7.4 million.

Still, the path forward depends on a few key changes.

First, tokenomics need to be smarter: Think limited emissions, deflationary mechanics and real in-game utility.

Second, gameplay has to come first. That means building experiences that are genuinely fun, competitive and rich in social and narrative depth.

Finally, teams must be ready for legal scrutiny, with proper KYC procedures, transparent audits and solid compliance frameworks baked in from the start.

If the industry can get these fundamentals right, “play-and-earn” won’t just replace P2E—it might finally make blockchain gaming mainstream.

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Giuseppe Ciccomascolo began his career as an investigative journalist in Italy, where he contributed to both local and national newspapers, focusing on various financial sectors. Upon relocating to London, he worked as an analyst for Fitch's CapitalStructure and later as a Senior Reporter for Alliance News. In 2017, Giuseppe transitioned to covering cryptocurrency-related news, producing documentaries and articles on Bitcoin and other emerging digital currencies. He also played a pivotal role in establishing the academy for a cryptocurrency exchange website. Crypto remained his primary area of interest throughout his tenure as a writer for ThirdFloor.
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