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Hamster Kombat Network TPS Plummets After Briefly Overtaking Solana

Published 12 March 2025
Eddie Mitchell
Authors
Key Takeaways
  • The Hamster Kombat Network Launched on Feb. 2025.
  • The network recorded just over 56,00 transactions in the past hour,
  • Hamster Kombat currently has 10.4 million monthly players, down over 1 million in two weeks.

The Hamster Kombat Layer-2 (L2) is off to a slow start despite briefly outpacing the Solana network in transactions per second (TPS) as it experiences a slump in network activity and player count.

Having once led the Web3 gaming charge on Telegram in 2024, the game has struggled to maintain players following its contentious airdrop.

Network Performance

It’s been over two weeks since Hamster Kombat launched its L2, the Hamster Network. This gaming-centric blockchain is designed to support dApps and games that want to join its ecosystem, the “Hamsterverse.”

On March 4, 2025, the network hit 34,021 TPS, 3.5 times that of Solana at the time.

Hamster Network TPS graph.
Hamster Network stats. | Source: Hamster Scan

According to Hamsterscan.io, that day, the network recorded 45.3 million transactions, significantly lower than its launch-day peak of 149.76 million.

As of March 12, the network is recording just 1.7 TPS and has processed 56,133 transactions in the past 24 hours.

Hamster Kombat Slides

The spike in activity is likely related to the Hamster Kombat “GameDev Heroes Combo,” a recurring in-game event that offers additional incentives to players.

Having once boasted over 300 million monthly users, the game’s decline from the top highlights the challenges for tap-to-earn games seeking to lure or maintain players outside of airdrop offerings.

Hamster Kombat | Source: Telegram

On Feb. 26, 2025, the game recorded 11.5 million monthly users. This figure has since fallen to 10.47 million.

The network is still in its early phases, and will undergo further stress tests to see what it’s capable of. However, whether or not this will attract developers or gamers remains to be seen.

Eddie Mitchell

Eddie is a gaming and crypto writer at CCN. Covering the often weird and wonderful world of Web3 with an adoring, but skeptical eye.

Prior to CCN, Eddie has spent the past seven years working his way through the crypto, finance, and technology industry. He began with PR and journalism with Bitcoin PR Buzz and BitcoinNews.com, eventually working his way to become a copywriter with a dozen firms, including the likes of Polkadot before returning to journalism in 2023.

Having studied Radio production and journalism at University in the UK, Eddie spent a few years making podcasts and presenting on a local London radio station as he built up his writing chops.

A lifelong skateboarder, Eddie can often be found at the skatepark or touring the streets looking for something new to try. That, or kicking back playing JRPGs on his original PSP.

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