Insomniac Games confirmed today that the upcoming PS5 exclusive Marvel’s Spider-Man: Miles Morales will feature an optional Performance Mode running at 4K and 60 FPS.
One of the biggest gripes with the current generation of consoles is that gameplay is capped at 30 fps in the overwhelming amount of cases. There are, of course, outliers, and some games offer performance modes with higher frame rates for those lucky enough to own a PS4 Pro or Xbox One X. But, generally, consoles lag far behind PC in the frame rate department.
Naturally, one of the biggest questions surrounding the next-gen has been whether players could anticipate a boost to frame rates alongside a leap in graphical quality. Without a firm answer from either Sony or game developers, fans have been left to make their own conclusions.
By confirming a 4K/60 FPS mode for Spider-Man: Miles Morales, Insomniac Games has effectively answered one of the most enduring questions about the PS5. And the answer is sure to be music to the ears of would-be PS5 owners – the console can and will indeed run games at 60 FPS, although maybe not as the standardized feature many were expecting.
It does raise an important question: how will Insomniac Games hit that level of performance? It’s safe to presume that the graphics will be downgraded, and next-gen wizardry like ray tracing features may be significantly toned-down in exchange for the higher resolution and frame rate. We can expect the standard mode to run with all those next-gen bells and whistles at 4K and 30 FPS.
It’s worth noting that Spider-Man: Miles Morales will be a first-party PlayStation 5 title with all the budget and knowledge of the PS5’s architecture that this entails. Consequently, it may be unwise to extrapolate today’s news and expect 60 fps (performance mode or not) to feature in all PS5 games moving forward.