Marvel’s Avengers will be out in barely over a week, and fans are starting to get excited. Fans who bought a physical copy, such as the $200 collector’s edition , will be less enthusiastic about learning that the game will require an 18gb update on day one .
The massive data patch is a sign of the developers scrambling to fix the game ahead of release.
It’s clear that Marvel’s Avengers is likely to ship as a broken game, despite the studio’s best efforts. Quite simply, the game wasn’t inspiring any confidence for pre-orders ahead of its release. YouTuber SkillUp explains the many problems facing the game in a video below:
When the beta launched a few weeks ago, a bug thread on Reddit hit 150 comments discussing the game’s various bugs and issues . Despite this, Square Enix decided to charge ahead with the early September release date.
There is no reason why a game like Marvel’s Avengers should be launching with such a huge update. When the beta was so buggy, which you can see in the video below, they should have delayed the game.
Marvel’s Avengers is a live service game, which is a decent sign that Square Enix is in this to make as much money as possible. Not only is it a game designed to be played indefinitely and supported by microtransactions , but it’s also a game that costs full-price already.
Combine the buggy, rushed release with the aforementioned live-service rubbish, and you get a game cynically designed to suck as much cash out of fans’ pockets as possible.
I, for one, will not be buying or playing Marvel’s Avengers: Cash Grab Edition. The world is depressing enough right now without this mess.