In what is yet another blow for the beleaguered tactical shooter, Ubisoft announced late yesterday it is delaying a Tom Clancy’s Ghost Recon Breakpoint Title Update scheduled for Dec. 18.
Citing concerns over the quality of the update in its current form, the developer has pushed it back to January.
In our December Update we announced that we would have our next TU, 1.1.0, live on the 18th. After careful consideration by the development team, we are choosing to delay the release of the TU until the latter half of January to ensure its quality.
Our goal is to deliver you polished content and meaningful bug fixes, to do that we need a little more time. This means that the Terminator Live Event and the fixes referenced in the monthly update will be coming to you in the new year.
The desire to polish the update is a step in the right direction. But, the delay does little to quell discontent surround Ghost Recon Breakpoint’s shaky launch. A catalog of bugs, stability issues, and ubiquitous monetization have plagued the shooter landing it a middling 57 score on Metacritic, scathing reviews and a wave of criticism.
Despite two updates launched in October and November, little has changed with many players hounding Ubisoft for not addressing the most pressing issues.
Additionally, post-launch content in the form of Golem Island raids launched in November garnered mixed reactions from players. Once again, the old complaint of pushing out lackluster fresh content while ignoring glaring issues with the core game rears its head.
With the latest delay, Ghost Recon Breakpoint runs the risk of hemorrhaging even more players, setting it on a course uncannily similar to that of Battlefield V. A year on from release, EA’s shooter still struggles to extract itself from a mire of successive delays and broken promises.
Ignoring community concerns is risky business. Especially with a fan base that gave Ubisoft the courtesy of sticking with a game that should not have been broken at launch.
Patience is wearing thin and the update, whenever it comes, will define the long term fortunes of Ghost Recon Breakpoint.
When it comes to developers equipped with the goods to turn flagging games around, Ubisoft mingles with the very best.
Rainbow Six Siege emerges as the best example of a game pulled back from the brink of death. What started out as a bare-bones tactical shooter jostled by the occasional sketchy update soon transformed into a premier eSport bolstered by a community of millions of devoted players.
There’s hope that Ghost Recon Breakpoint morphs into the game fans want. But isn’t it high time developers adopt higher standards earlier rather than have these imposed by the cries of justifiably irked players?
This article was edited by Samburaj Das.
Last modified: January 22, 2020 11:40 PM UTC