Home / Headlines / Headlines Opinion / Ghost of Tsushima Is the Rare Open-World Game That Won’t Eat Your Life
Gaming Opinion
2 min read

Ghost of Tsushima Is the Rare Open-World Game That Won’t Eat Your Life

Last Updated September 23, 2020 1:57 PM
Max Moeller
Last Updated September 23, 2020 1:57 PM
  • Ghost of Tsushima features an open-world, but it’s not going to be loaded with mind-numbing bloat.
  • Developer Sucker Punch knows some gamers actually want to focus on the story.
  • This is that rare open-world title that won’t eat your life.

Ghost of Tsushima, the other PlayStation 4 exclusive coming this summer, is steadily accumulating hype ahead of its July 17 release date.

I must confess, I was a little bummed when I first learned it would be an open-world title. I know open-world is all the rage, but my schedule is pretty tight these days.

After all, most open-world games are full of fluff. There are so many boring side quests and pointless extra content just so the marketing team can boast “100 hours!” – as if it were a good thing.

Ghost of Tsushima Won’t Force You to Choose Between the Real World and a Virtual One

With upcoming games like Assassin’s Creed Valhalla looking to be bigger than the 80-hour epic that is Odyssey, I can’t be the only one exhausted by the “open-world” trope.

Fortunately, developer Sucker Punch respects a player’s time. They’ve revealed that Ghost of Tsushima  is only 40-50 hours with all of the side content. Those who just want to play the core story can do so in a shorter time frame.

Of course, the game’s director, Nate Fox, hopes players will branch out. Speaking to Voxel , he states:

But I would highly recommend that everyone get off the main route and get lost on the island of Tsushima, since there is a lot to discover there.

When It Comes to Playtime, Bigger Is Not Always Better

Sorry, Rockstar. I only have so much time to spend in your virtual world. | Source: Rockstar 

The crucial thing is that the game gives players a choice.

I can’t be the only one who shied away from Ghost Recon: Wildlands and Red Dead Redemption 2 because their scope was just too daunting.

No matter the approach, those titles require massive time investments. That’s great for gamers with time to spare – but what if I just want a good story?

It’s time to quash the tired narrative that bigger is always better. Games that respect our time absolutely earn our hard-earned dollars.


Disclaimer: The opinions expressed in this article do not necessarily reflect the views of CCN.com.