At the tail end of last month, Kojima Productions hinted that an update was on the way to fix the most common gripes among Death Stranding players.
Today, creator Hideo Kojima offered the first look at what’s in store via a short clip posted on Twitter.
From what we can see, the update should fix the three most egregious problems with Death Stranding and usher in much-needed quality of life improvements.
Navigating patches of Death Stranding’s grabby spectral BTs becomes a tedious mini-game of desperately twirling the camera to catch a glimpse of the Odradek scanner obstructed behind a towering load of back-mounted cargo while trying to trudge forward.
From Kojima’s sneak peek, the deliveries look to be transparent, making the process of plotting a course through BTs simpler.
As you expand the chiral network across fractured post-apocalyptic America, preppers and Bridges employees, who’ve been cloistered away in underground bunkers for years with no one to talk to, understandably have a lot to say.
Despite a laconic exterior, our protagonist Sam Porter Bridges is more than happy to listen, or more precisely, to read. Countless emails and interview transcripts pile up as Death Stranding progresses.
Their contents make for fascinating lore expanding reading, but the minuscule size of the text can be a strain on the eyes. The same applies to weapon and gear descriptions.
Fortunately, the update introduces adjustable text size, according to Kojima.
Much like the real-world, Death Stranding players are a filthy bunch. Cargo is dropped carelessly on pristine Alpine peaks and spent blood bags left to fester in marshy grasslands. While an eye-sore, they don’t affect game play.
Abandoned vehicles, on the other hand, pose a more troublesome obstacle, notably when placed at the entrance of a facility or on a restored road.
Ferrying materials to a distant Auto-Paver to rebuild a highway shapes itself as one of the more gratifying loops of Death Stranding. But, nothing quite spikes frustration like happily cruising on the fruits of one’s labor only to collide head-on with a strategically-placed truck.
It’s griefing at its finest and can truly hamper progress.
This won’t be the case for long. Kojima’s video highlights how we’ll soon have the ability to dismantle abandoned vehicles.
Kojima re-confirmed the patch arrives mid-December, but didn’t offer a firm date. With a little over a week to this month’s midpoint, we shouldn’t have too long to wait.
Last modified: January 22, 2020 11:41 PM UTC