CD Projekt Red, the Polish developer behind the acclaimed The Witcher series, announced today it is axing support for its digital collectible card game Gwent: The Witcher Card Game on console.
Starting from Dec. 9, CD Projekt Red will progressively reduce support for Gwent on console. The PlayStation 4 and Xbox One versions will be entirely shutdown on June 9 next year.
In a post announcing the news published today, CD Projekt Red explains the reasoning behind the decision ;
Looking to the future, we do not believe we can support a growing number of different versions of GWENT while improving feature parity between them. Considering that PC and mobile are the most popular platforms among GWENT players, we have made a tough decision: to discontinue support of console versions of the game.
While the news has understandably irked players , the developer will port progress and purchases on console versions to either PC or mobile versions via a dedicated account-copying request webpage. Data includes all in-game cards, deck lists, account level, rank, rewards, contracts, ornaments, and currencies.
From Dec. 9, interested parties can request to have their progress transitioned to a new or existing account on CD Projekt Red’s digital distribution platform, GOG . From there, players can continue their progress on either the PC or mobile versions of Gwent.
While the console versions will remain operational for another six months, the developer will ‘essentially freeze GWENT.’
In practical terms, this means no updates and no access to future expansions or new content. Alongside, the freeze spells an end to cross-platform matchmaking and the disabling of in-game micro-transactions.
CD Projekt Red boasts an enviable reputation within the gaming community thanks to the quality of its titles and community support. It’s reasonable to assume that the developer will take a significant hit with this unexpected decision.